Buenos Aires based artist using video, performance and coding. My work is based in using natural phenomena as metaphors for problematic futures I imagine where the barriers of industrial processes and the ideology behind the means of production are blurred.
In recent work I'm investigating different aspects of the Physarum Polycephalum mold, the use of it's chemical memory and the computational possibilities it may offer. Simultaneously I'm working with the flocking algorithm to create a VR interface for the IDIS Project.
I'm intereseted in the relationship between nature and technology, and the possibilities of each other to create representations of the other. In my work I move between these two fields with the firm intention to undraw the boundaries between them.